Basically, Wardens has a fusion mechanism of Tower Defense and FPS . Besides that you can pour bullets on your enemies by using stealth fighters, reveal your enemies on map by military satellites with infra-red night vision as well as showing them who is the boss by a mech which you are seated.
In Wardens, points you earned in every completed level writes down into the global leaderboard with your username. So you can compete with other players all around the world to get the highest game score. All your achievements will turn into XP's that help you to unlock new units.
The scenario mode of the Wardens will enables more than 10 levels with completely different climates and geographical specifications under a flowing narration and scenario. In one level, you can find yourselves in a forest at day time while the other one is in the center of a metropol at night. The full scenario of the game is ready except little details but for not giving any spoiler we should stop here.
Wardens is currently in pre-alpha stage.
Hello everyone! Here is a new stills from my latest build. Thanks for your support!
Dear friends, it's time to show your support in our Indiegogo campaign! We are up and ready to see your continuous support on Indiegogo too! Be a backer or just spread the word with your circle and friends..
Here is the link to our fresh Indiegogo campaign : ...
Hello everyone! The Crack Pre-Alpha registration is publicly OPEN NOW! You can register for pre-alpha testing for The Crack. Our upcoming Tower Defense / FPS hybrid strategy game. Knock the door and be ready to be part of this!
Just commited the pre-alpha version 0.47 of The Crack to test server and currently testing! Lot of bug fixes done and new features has been added. Also got %30 performance upgrade in this build.
Here's some screens from this build:
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