Working on integrating SSRSR

We are currently working on integrating SSRSR (Screen Space Real-time Specular Reflections) to our upcoming game "The Crack". It'll provide a significant performance upgrade and more realistic environments. Because of it's technically uses already rendered image by default camera for creating reflections. Thanks for your great support! Keep following us.

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In-game bug reporting workflow

We are currently working on the system which allows pre-alpha users to report bugs and feature requests about the game without exiting the game. Users can pause the game by clicking bug reporting button in screen to open a overlay bug reporting window. Pause, report and continue playing!

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